addLink() | ArticulatedLimb | |
addOneObjectLink(real l, real theta0, PhysicalObject *object, real x, real y, real alpha, ArticulatedLink *parent=NULL, bool hasElasticTorque=true) | ArticulatedLimb | |
ArticulatedLimb(real l, real theta) | ArticulatedLimb | |
computeSinCos() | ArticulatedLimb | |
cos2 | ArticulatedLimb | |
cosTheta | ArticulatedLimb | |
deleteLinks() | ArticulatedLimb | |
draw(GUI *gui) | ArticulatedLimb | [virtual] |
l | ArticulatedLimb | |
label | ArticulatedLimb | |
links | ArticulatedLimb | |
setFillColor(Color color) | ArticulatedLimb | [virtual] |
setOutlineColor(Color color) | ArticulatedLimb | [virtual] |
setProperties(real l, real theta) | ArticulatedLimb | |
sin2 | ArticulatedLimb | |
sinCos | ArticulatedLimb | |
sinTheta | ArticulatedLimb | |
theta | ArticulatedLimb | |
~ArticulatedLimb() | ArticulatedLimb | [virtual] |
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