| activations | PhysicalObject |  | 
  | addContact(ContactInfo *contact) | PhysicalObject |  [inline] | 
  | addObject(PhysicalObject *object, real x, real y, real alpha) | ComposedPhysicalObject |  | 
  | alpha | PhysicalObject |  | 
  | alphaOld | PhysicalObject |  | 
  | boxMax | PhysicalObject |  | 
  | boxMin | PhysicalObject |  | 
  | ComposedPhysicalObject(std::string label="") | ComposedPhysicalObject |  | 
  | ComposedPhysicalObject(real x, real y, real alpha=0, std::string label="") | ComposedPhysicalObject |  | 
  | computeBox() | PhysicalObject |  [inline, virtual] | 
  | computeDerivatives(GlobalContactInfoVector *globalContacts) | PhysicalObject |  [virtual] | 
  | computeDerivativesWithoutContacts(ContactSolver *contactSolver) | PhysicalObject |  [virtual] | 
  | computeInertia() | PhysicalObject |  [inline, virtual] | 
  | computeMass(real density=ThyrixParameters::defaultDensity) | PhysicalObject |  [inline, virtual] | 
  | computeMassProperties() | ComposedPhysicalObject |  | 
  | computeMemberPositions() | ComposedPhysicalObject |  | 
  | contacts | PhysicalObject |  | 
  | controll() | PhysicalObject |  [inline, virtual] | 
  | deleteContacts() | PhysicalObject |  [virtual] | 
  | deleteObjects() | ComposedPhysicalObject |  | 
  | detectContacts(PhysicalObject *object, GlobalContactInfoVector *contacts) | ComposedPhysicalObject |  [virtual] | 
  | PhysicalObject::detectContacts(Border *object, GlobalContactInfoVector *contacts) | PhysicalObject |  [inline, virtual] | 
  | PhysicalObject::detectContacts(Circle *object, GlobalContactInfoVector *contacts) | PhysicalObject |  [inline, virtual] | 
  | PhysicalObject::detectContacts(CappedRectangle *object, GlobalContactInfoVector *contacts) | PhysicalObject |  [inline, virtual] | 
  | detectInternalContacts(GlobalContactInfoVector *globalContacts) | PhysicalObject |  [inline, virtual] | 
  | detectMouseContact(const Vector2 &rMouse, Vector2 &p, PhysicalObject *&object) | ComposedPhysicalObject |  [virtual] | 
  | draw(GUI *gui) | ComposedPhysicalObject |  [virtual] | 
  | drawContactForces(GUI *gui) | PhysicalObject |  | 
  | externalForce | PhysicalObject |  | 
  | externalTorque | PhysicalObject |  | 
  | fillColor | GraphicalObject |  | 
  | fillContactMatrix(ContactSolver *contactSolver, ContactInfo *contact) | PhysicalObject |  [virtual] | 
  | GraphicalObject(Color outlineColor=GUI::colorBlack, Color fillColor=GUI::colorTransparent) | GraphicalObject |  | 
  | I | PhysicalObject |  | 
  | integrate(const Integrator &integrator) | ComposedPhysicalObject |  [inline, virtual] | 
  | isCircle() | PhysicalObject |  [inline, virtual] | 
  | label | PhysicalObject |  | 
  | m | PhysicalObject |  | 
  | normalizeAlpha() | PhysicalObject |  [inline] | 
  | nSensors | PhysicalObject |  [protected] | 
  | objects | ComposedPhysicalObject |  | 
  | omega | PhysicalObject |  | 
  | outlineColor | GraphicalObject |  | 
  | parent | PhysicalObject |  | 
  | PhysicalObject(std::string label="", int nSensors=0, real saturationForce=0.5, Color outlineColor=GUI::colorBlack, Color fillColor=GUI::colorTransparent) | PhysicalObject |  | 
  | r | PhysicalObject |  | 
  | registerPrimitives(Simulator *simulator) | ComposedPhysicalObject |  [virtual] | 
  | relativeAlpha | PhysicalObject |  | 
  | relativeR | PhysicalObject |  | 
  | resetSensors() | ComposedPhysicalObject |  [virtual] | 
  | rOld | PhysicalObject |  | 
  | rollback() | ComposedPhysicalObject |  [inline, virtual] | 
  | s | ComposedPhysicalObject |  | 
  | saturationForce | PhysicalObject |  | 
  | setColor(Color color) | GraphicalObject |  [inline] | 
  | setFillColor(Color color) | ComposedPhysicalObject |  [virtual] | 
  | setMass(real m) | PhysicalObject |  [inline] | 
  | setOutlineColor(Color color) | ComposedPhysicalObject |  [virtual] | 
  | setPosition(real x, real y) | PhysicalObject |  [inline] | 
  | setSensor(ContactInfo *contact) | PhysicalObject |  [inline, virtual] | 
  | setSensors() | ComposedPhysicalObject |  [virtual] | 
  | setVelocity(real vx, real vy) | PhysicalObject |  [inline] | 
  | v | PhysicalObject |  | 
  | ~ComposedPhysicalObject() | ComposedPhysicalObject |  [virtual] | 
  | ~GraphicalObject() | GraphicalObject |  [virtual] | 
  | ~PhysicalObject() | PhysicalObject |  [virtual] |