cross(real w) | Vector2 | [inline] |
getModule() | Vector2 | [inline] |
getSquaredModule() | Vector2 | [inline] |
normalize() | Vector2 | [inline] |
operator *(const real r) const | Vector2 | [inline] |
operator *(Vector2 v) | Vector2 | [inline] |
operator *=(const real r) | Vector2 | [inline] |
operator+(const Vector2 &v) const | Vector2 | [inline] |
operator+=(const Vector2 &v) | Vector2 | [inline] |
operator+=(const real r) | Vector2 | [inline] |
operator-(const Vector2 &v) const | Vector2 | [inline] |
operator-=(const Vector2 &v) | Vector2 | [inline] |
operator-=(const real r) | Vector2 | [inline] |
operator/=(const real r) | Vector2 | [inline] |
operator[](int i) | Vector2 | [inline] |
operator^(Vector2 v) | Vector2 | [inline] |
rotate(real alpha) | Vector2 | [inline] |
setElement(int i, real value) | Vector2 | [inline] |
setToZero() | Vector2 | [inline] |
setXY(real x, real y) | Vector2 | [inline] |
updateMax(const Vector2 &r) | Vector2 | [inline] |
updateMin(const Vector2 &r) | Vector2 | [inline] |
Vector2() | Vector2 | [inline] |
Vector2(real x, real y) | Vector2 | [inline] |
x | Vector2 | |
y | Vector2 | |
~Vector2() | Vector2 | [inline, virtual] |
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