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Purges a container (e.g. std::vector) that contains pointers to objects, by deleting these objects, and emptying the container. Definition at line 6 of file purgeContainer.h. Referenced by PhysicalObject::deleteContacts(), ArticulatedComponent::deleteK(), ArticulatedAgentBase::deleteLimbs(), ArticulatedLimb::deleteLinks(), Simulator::deleteObjects(), ComposedPhysicalObject::deleteObjects(), and Elastoid::~Elastoid(). |
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