#include <Border.h>
Inheritance diagram for Border:
Definition at line 17 of file Border.h.
|
Constructor, sets the position and the normal. Definition at line 12 of file Border.cpp. References normal, Vector2::x, and Vector2::y. |
|
Destructor, does nothing. Definition at line 49 of file Border.cpp. |
|
Does nothing (the border is fixed). Overrides method defined in PhysicalObject. Reimplemented from PhysicalObject. |
|
No contact is possible between two border objects. Reimplemented from PhysicalObject. |
|
Contact handling. Implements PhysicalObject. Definition at line 24 of file Border.h. References PhysicalObject::detectContacts(). |
|
Draw the object to the graphical user interface. Implements GraphicalObject. |
|
Computes the contribution of the current object to the matrix of interactions between all objects that are in contact. Reimplemented from PhysicalObject. |
|
Advances the time to the next timestep. Reimplemented from PhysicalObject. |
|
Rolls back the time to the previous timestep. Reimplemented from PhysicalObject. |
|
The normal to the border. Definition at line 41 of file Border.h. Referenced by Border(), Circle::detectContacts(), and CappedRectangle::detectContacts(). |
Thyrix homepage Users' guide
(C) Arxia 2004-2005