#include <Border.h>
Inheritance diagram for Border:

Definition at line 17 of file Border.h.
      
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 Constructor, sets the position and the normal. Definition at line 12 of file Border.cpp. References normal, Vector2::x, and Vector2::y.  | 
  
      
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 Destructor, does nothing. Definition at line 49 of file Border.cpp.  | 
  
      
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 Does nothing (the border is fixed). Overrides method defined in PhysicalObject. Reimplemented from PhysicalObject.  | 
  
      
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 No contact is possible between two border objects. Reimplemented from PhysicalObject.  | 
  
      
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 Contact handling. Implements PhysicalObject. Definition at line 24 of file Border.h. References PhysicalObject::detectContacts().  | 
  
      
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 Draw the object to the graphical user interface. Implements GraphicalObject.  | 
  
      
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 Computes the contribution of the current object to the matrix of interactions between all objects that are in contact. Reimplemented from PhysicalObject.  | 
  
      
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 Advances the time to the next timestep. Reimplemented from PhysicalObject.  | 
  
      
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 Rolls back the time to the previous timestep. Reimplemented from PhysicalObject.  | 
  
      
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 The normal to the border. Definition at line 41 of file Border.h. Referenced by Border(), Circle::detectContacts(), and CappedRectangle::detectContacts().  | 
  
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